Knight Enchanter Build - Wizard Mage (2024)

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This post will cover the Knight Enchanter Wizard build for Dragon Age: Inquisition. This specialization offers a sturdy layer of protection providing unparalleled survivability. Moreover, you will be able to use all of the mage spells to have full control of the battlefield.

Knight Enchanter - Wizard Mage build

This build variation for Knight Enchanter concentrates on having many elemental spells and keeping a distance from the enemy.

Of course, due to Fade Shield, you can soak a decent amount of damage and fight enemies up close. but we mainly use the barrier to pump up Knight Enchanter's spell damage.

Abilities - before Specialization, Levels 1-10

Just as you reach Haven, you will need to respecialize skills. The reason is, that some of your spells are subpar and they can be put into better ones.

OrderSkillDescription
1FlashpointThe best mage passive ability throughout the game. After a critical hit, your next spell does not have a cooldown period
2
Knight Enchanter Build - Wizard Mage (2)Energy Barrage + Energy StormShoots projectiles that deal with your weapon’s elemental damage. As there will be many projectiles one of them should land a critical hit activating Flashpoint. You can also take any upgrade
3
Knight Enchanter Build - Wizard Mage (3)Static Cage + Static ChargeOnce you get the upgrade, combo this with Energy Barrage. Each projectile will deal an additional 50% of weapon damage
4Knight Enchanter Build - Wizard Mage (4)BarrierA good spell to have at the beginning of the game. Increases survivability of the party

If you have any skill points left choose the ones that fit your playstyle the most.

At levels 10-12, you should reach New Haven. Once there, do a Specialization quest to obtain the Knight-Enchanter class. Respecialize skills again. Now you are ready to fully commit to Knight Enchanter.

Abilities - Overview

Here are the abilities that I had at level 21. The detailed version can be found in the next section.

Winter tree

The idea is to have at least one ice spell in this tree against enemies weak to cold.

Spirit Tree

The last abilities of the tree provide great synergy with the barrier, that you will constantly have on you.

Storm Tree

The crux of the build is Energy Barrage. Any other abilities that you take for this build are complementary.

Inferno Tree

Provides one of the strongest abilities in the game: Fire Mine

Knight Enchanter Build - Wizard Mage (8)

Knight-Enchanter Tree

Knight-Protector passive ability will allow you to constantly generate barriers and maximize your damage with Chaotic Focus.

Knight Enchanter Build - Wizard Mage (9)

Abilities - progression till Endgame

Once you get Knight Enchanter specialization remember to respecialize skills. The abilities are listed in order of how they should be taken. So once you have a free skill point invest in the next ability.

OrderSkillDescription
1Knight Enchanter Build - Wizard Mage (10)Spirit BladeNeeded to progress further in the tree. As you will avoid melee range, this ability should only be used on rare occasions
2Knight Enchanter Build - Wizard Mage (11)Combat ClarityAdditional MP regeneration in case enemies are close
3Knight Enchanter Build - Wizard Mage (12)Fade ShieldA very good passive ability that will synergize well with Chaotic Focus. Moreover, increases your survivability as you gain a barrier per hit.
4Knight Enchanter Build - Wizard Mage (13)Knight-ProtectorReduces barrier decay, and will synergize well with Chaotic Focus later on
5Knight Enchanter Build - Wizard Mage (14)ImmolateCasts instantly and deals moderate damage
6FlashpointAfter a critical hit, the next spell does not have a cooldown
7Knight Enchanter Build - Wizard Mage (16)Energy Barrage + Energy Bombardment
Your main spell, because it launches many projectiles, one of it should trigger Flashpoint. Moreover, the element is based on your staff
8Knight Enchanter Build - Wizard Mage (17)PyromancerBuffs Flashfire, but we take it as a progression passive
9Knight Enchanter Build - Wizard Mage (18)Fire Mine + Searing GlyphExtremely good spell. We use Searing Glyph upgrade so that Chaotic Focus would be activated
10Knight Enchanter Build - Wizard Mage (19)Clean BurnReduces cooldowns when using a spell by 1 second.
11Knight Enchanter Build - Wizard Mage (20)Chaotic FocusThe cornerstone passive ability of this build. Use it with other fire spells, to increase their damage by draining your barrier.
12Knight Enchanter Build - Wizard Mage (21)Winter's GraspFairly expensive ability to use. However, allows you to use cold spells, allowing you to deal higher damage to Cold weak enemies
13Knight Enchanter Build - Wizard Mage (22)Winter StillnessYou will need every possible way to increase your mana regeneration due to the many spells that you will be using
14Knight Enchanter Build - Wizard Mage (23)Chain LightningA great ability to hit multiple enemies, that can be switched to Lightning Bolt
15Knight Enchanter Build - Wizard Mage (24)Conductive CurrentDeal more damage with your spells the less mana you have.

Once you have these spells under your belt there are a few options to prioritize.

More Cold spells

OrderSkillDescription
16Knight Enchanter Build - Wizard Mage (25)Ice MineAlthough it does not deal damage, you can still use it to protect yourself if enemies are close to you.
17Knight Enchanter Build - Wizard Mage (26)Ice ArmorProgression ability, unfortunately not as useful as some others.
18Knight Enchanter Build - Wizard Mage (27)Blizzard + Winter WindsI prefer Blizzard with Winter Winds upgrade. This will allow you to be more agile.

Rejuvenating Barrier

OrderSkillDescription
1BarrierIt is a useful ability to generate a barrier for your party members on demand
2Knight Enchanter Build - Wizard Mage (29)Peaceful AuraEnemies will attack you less.
3Knight Enchanter Build - Wizard Mage (30)DispelAlthough we take this ability for progression it is still useful. It can one-shot Rift spawning locations, making fewer enemies to spawn.
4Knight Enchanter Build - Wizard Mage (31)Rejuvenating BarrierBecause you will be using some costly spells, having increased mana regeneration, will be beneficial for this build all the time

Strength of Spirits

A similar approach to the previous option. However, now you will increase the size of the barrier to increase spell damage with Chaotic Focus.

OrderSkillDescription
1BarrierIt is a useful ability to generate a barrier for your party members on demand
2Knight Enchanter Build - Wizard Mage (33)Guardian SpiritUseful passive ability, when you are close to dying.
3Knight Enchanter Build - Wizard Mage (34)Mind BlastWe are taking this for progression
4Knight Enchanter Build - Wizard Mage (35)Strength of SpiritsIncreases your barrier capacity by 50%. This will result in larger bonus damage with Chaotic Focus

In the end, you should be able to get most of these abilities by the end of the game. However, it is up to you to decide what type of playstyle you want to emphasize.

Main Stats to prioritize

These are the stats that I recommend prioritize:

  • Critical chance - reach 35% if you have Ring of Doubt, otherwise 45%+. After that concentrate on other stats
  • Critical damage - invest in it once you have a high critical chance. It will drastically increase your damage.
  • Cunning (alternative to Magic) - use this stat to increase your critical chance
  • Dexterity (alternative to Magic)- invest in this attribute so that your critical damage would be higher. Only worthwhile if you have a 50%+ critical chance.
  • Magic - increases the damage for mages.
  • Willpower - increases the damage that you deal
  • Armor - I recommend having a decent amount of armor until level 10 when you unlock Knight Enchanter abilities.

Equipment

This section covers recommended gear that you should use.

Note: some of the items are not the "best". However, their better versions are only available in Trespasser DLC, which is close to the end of the game. Due to this, they will be useful for a few hours at maximum

I list the gear in obtainable and craftable sections. This way the player can decide the best option available at hand. Generally, crafted items can allow you to maximize the build and in most cases are better.

Weapons - obtainable

Here are some great staves that you can obtain for the Knight Enchanter build

PriorityItemDescription
1Hakkon's WisdomGives +100% critical damage. Extremely strong staff if you have Ring of Doubt equipped
2Isana's SongThis staff can be obtained in The Descent DLC. Provides +41 to magic. In terms of pure damage, it has no equals. It also has a 10% chance to cast Chain Lightning.
3Earnest ReprisalThe staff gives a large bonus to critical damage. Use it together with Ring of Doubt for maximum damage
4Staff of the VoidGives a small boost of 6% to critical chance and bonus magic

Weapons - craftable

This is a list of craftable staves that you can make to maximize the builds' damage

PriorityItemDescription
1Encore SchematicOne of the best staves in the game as it gives offensive buffs for all party members
2Staff of Corruption SchematicAlthough this is Tier 4, I would still go for Wrath of Lovias Schematic which provides better slots for the end game.
3Wrath of Lovias SchematicThe stave gives leather slots for increased critical chance or critical damage

Armors - obtainable

Here is a recommended list of obtainable armors that you can wear.

PriorityItemDescription
1The Skin That StalksObtainable only in the Trespasser DLC. Boosts Critical Damage, Critical Chance, and Attack.
2Vestments of the PureSimilar to the craftable version. So choose the one that you prefer. Gives 45 points to willpower
3Masterwork Battlemage ArmorReduces the cost of the abilities and spells.
4Robes of the High KeeperIf you are an elf this armor is also a good option

Armors - craftable

This section covers a list of schematics to craft armor

PriorityItemDescription
1Superior Battlemage Armor SchematicBest craftable Armor. This version has one Cloth and a leather utility slot. Quite powerful and can be bought in Hissing Wastes. Moreover, you can add Arms and Legs upgrades to have an even larger boost to damage
2Superb Antaam-saar Schematic
For this armor, you will need Spoils of the Qunari DLC pack. However, the schematic gives 3 Utility slots to increase offensive stats
3Vestments of the Pure SchematicThe armor is not as powerful as the options above. However, it can be a good alternative if you think that the second option does not have enough armor

Helmets - obtainable

PriorityItemDescription
1Stone Stalker MaskGives a large boost to offensive stats and also increases armor
2Helm of the Drasca
Provides bonuses to dexterity resulting in +8% increased critical damage. Gives a higher armor rating than Winter Palace masks
3Knight Enchanter Build - Wizard Mage (52)Ambassador's MaskThis mask provides a large boost to critical damage
4Mask of the Grand duch*essGives a large bonus to critical chance

Helmets - craftable

PriorityItemDescription
1Superior Skirmisher Hat SchematicGreat slots for increasing critical stats
2Battlemage Cowl SchematicGives a Cloth Utility slot to increase magic related stats
3Skirmisher Hat SchematicCan be obtained earlier in the game with a leather utility slot.

Amulets

Try to find and obtain amulets that have higher priority. They are better for this build

PriorityItemDescription
1Andraste’s SacrificeThe best amulet for a mage. Gives higher mana regeneration and decreases ability cooldown. However, you will constantly taunt enemies, so it can be risky without a good Tank.
2Amulet of the MageA cheap amulet that can be bought in Black Emporium. Definitely recommend it when you have 3k gold
3Knight Enchanter Build - Wizard Mage (59)Superb Amulet of DexterityBoosts dexterity, which increases your critical damage
4Knight Enchanter Build - Wizard Mage (60)Superb Amulet of CunningEquip this amulet if you do not have Ring of Doubt. This way you can increase the critical chance of naturally
5Superb Amulet of WillpowerBoosts willpower which increases your damage

Belts

Try to find and obtain belts that have higher priority. They are better for this build

PriorityItemDescription
1The Bind That GuidesGreat belt, unfortunately, available only in the late game during Trespasser DLC.
2Knight Enchanter Build - Wizard Mage (63)Master Belt of FocusMore Focus results in more often Mark of the Rift for the Inquisitor
3Superior Belt of FocusA weaker version of the above belt.
4Superb Belt of StaggeringThe belt will give a higher chance to temporarily stun enemies with normal attacks

Rings

Try to find and obtain rings that have higher priority. They are better for this build

PriorityItemDescription
1Knight Enchanter Build - Wizard Mage (66)Ring of DoubtProbably the best ring for a mage. Guarantees a critical hit after attacking from stealth
2The Hand That CutsOnly obtainable in Trespasser DLC. However, provides large offensive bonuses
3Knight Enchanter Build - Wizard Mage (68)Ring of SlicingExpensive ring bought in Black Emporium. Boosts your critical damage and critical rate.
4Knight Enchanter Build - Wizard Mage (69)Superb Ring of Critical DamageBoosts critical damage by 20%, equip it Knight Enchanter either has Ring of Doubt equipped or 50%+ critical chance
5Knight Enchanter Build - Wizard Mage (70)Superb Ring of Critical ChanceBoosts critical chance by 10%, use it if Knight Enchanter has less than 50% critical chance

Tactics

Here are the tactics that I use:

  1. Cast Chain Lightning/Lightning Bolt to set up a barrier

  2. Use Energy Barrage

  3. Now depending on the situation, I would do this:

    1. If the tank is surrounded by enemies cast Fire Mine near him, which will activate after 3 seconds. You need to have enemies in place for it to work well (if you did not take Flaming Array)

    2. Cast Fire Mine near yourself if enemies start running toward you
    3. Otherwise, use Immolate

  4. Cast Winter’s Grasp if enemies are weak to Cold

  5. Repeat from the start

I also change staves based on the enemies I fight. So if an enemy is weak to Fire take out Fire staff, so that Energy Barrage would to Fire damage. I recommend having a few of these items

Conclusion

Thank you for reading the Knight Enchanter Wizard Mage Build. This is an extremely powerful setup in Dragon Age: Inquisition, giving unparalleled survivability and a wide arsenal of spells.

Knight Enchanter Build - Wizard Mage (2024)

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